Bio

I’ve spent most of my life building worlds with other people. For me, creativity has never been a solitary act, it’s a shared space where imagination expands through collaboration. Since second grade, my main creative outlet has been developing an expansive fictional universe called Morph Team. What began as a simple game on our backyard trampoline has evolved over eight years into a multi-media world-building project shaped by the ideas of my siblings and closest friends. Working with them taught me that the strongest stories come from collective vision, not individual effort.

As Morph Team matured, so did the themes I wanted to explore. I became fascinated by the concept of time; how it behaves scientifically, how people experience it differently, and how narrative structure can bend it without breaking logic. Two of my favorite films, About Time and Interstellar, both use time as an emotional force rather than just a plot device. In my own writing, I’m drawn to closed-loop time travel mechanics, where every action taken in the past has already happened. This deterministic approach eliminates loopholes and creates opportunities for meaningful setups and callbacks. It has become a defining principle of Morph Team, where events unfold non-linearly but remain anchored to a single, unchangeable timeline.

Over the past few years, I’ve worked to turn my storytelling ideas into real films. I co-created Deja Vue, a 16-minute short about a girl whose touch erases her from others’ memories. My sister wrote the script, and I directed and handled cinematography. The film won the 1st Place Audience Choice Award at the Liftoff Global Film Festival, which gave me the confidence to pursue larger projects. I’m now directing Twice the Profit, a 40-minute mystery series about twin private investigators pretending to be one person. Alongside these projects, I’ve been building a Minecraft cinematic superhero universe on my YouTube channel, creating small adventures for my friends and editing them into interconnected short films. Each project has taught me something new about directing, editing, and the importance of working with people who bring different strengths to the table, but I still have a long way to go.

My long-term goal is to bring Morph Team to life as an animated series. To do that, I need to grow far beyond what I can learn on my own. I see college not as a requirement, but as a workshop. A place to refine my directing and storytelling skills, study under people who understand the craft at a professional level, and meet collaborators who are just as passionate about creating as I am. UT’s film program offers the environment, mentorship, and community I need to take the next step toward the purpose I’ve been building toward for years.

Reel 2026

One minute — five films. 360° headshot pan · fire hands VFX · teleportation shot · kiss scene · drone end credits.

CINEMATIC WORK
F-02 2026 52 SEC COMPLETE

OTspEed

This is an assignment for my editing class. We were given some raw footage from the film OTE, and were tasked with doing something cool with it. I wanted to show off a bit so I made the kid a speedster.

Editor / VFXAlistair Sharp
Source FootageOTE
F-03 2024 2 MIN COMPLETE

Learning to Teleport

A personal short built around a self-imposed one-week deadline — featuring hand-built portal VFX. Less about saving the world, more about minor life optimizations.

DirectorAlistair Sharp
VFX / EditorAlistair Sharp
F-04 2026 2 MIN

How to Unlock a Door

F-05 2024 SHORT COMPLETE

Superhero Fight Scene

VFX shots from a live-action superhero short — teleportation, powers, and a fight sequence built from scratch.

DirectorAlistair Sharp
WriterAlistair Sharp
VFX / EditorAlistair Sharp
F-06 2024 7 MIN COMPLETE

How to Rob a House

Mockumentary. Some rednecks decide to rob a house — and discover it has a supernatural guest.

DirectorAlistair Sharp
WriterAlistair Sharp
EditorAlistair Sharp
ProductionMcCallum Film Club

Projects

Editing, construction, and technical work — a different lens on the same creative instincts.

P-01 2024 WALKTHROUGH COMPLETE

Working Escape Room

A fully functional multi-room escape room built in Minecraft for a Redstone competition — every puzzle and challenge wired to work. Shot as a walkthrough documentary.

Builder / DirectorAlistair Sharp
Editor / NarratorAlistair Sharp
PlatformMinecraft (Redstone)
P-02 2024 SHOWCASE COMPLETE

Minecraft Build Showcase

Large-scale construction work — a spaceship with working engines and a cavern system among the featured builds. Demonstrates spatial thinking and large-scale planning.

Builder / DirectorAlistair Sharp
Editor / NarratorAlistair Sharp
PlatformMinecraft
P-03 2024 SHORT DOC COMPLETE

Subnautica Lawsuit Documentary

Class project documentary examining a real legal dispute in the gaming industry. Research, script, and editorial by Alistair.

DirectorAlistair Sharp
WriterAlistair Sharp
EditorAlistair Sharp
ProductionMcCallum Film Class

Morph Team

Morph Team — original animated universe concept poster

A multi-media sci-fi superhero universe set on the planet Sullis — planned as feature films, a TV series, comics, webtoons, and games. Seven years in development, co-created with Kaylee Reyes and expanded with sister Stella Sharp. Six core characters, each with arcs built around what they need to learn. Dragons, alternate dimensions, a sentient Djinn, and a fun god.

The poster above is a concept mockup for the animated feature. Development materials include a partial storyboard deck and an ongoing narrative bible.

TRAILER — IN DEVELOPMENT

About

Alistair Sharp reviewing footage on set with crew ON SET

FILM & PRODUCTION

  • Directing
  • Cinematography / Camera Op
  • Editing
  • Script Writing
  • Story Boarding
  • Set Design & Construction
  • Sound / Boom Operation

SOFTWARE

  • Adobe Premiere Pro
  • DaVinci Resolve

EDUCATION

  • McCallum High School
  • Austin Community College

RECOGNITION

  • Liftoff Global — 1st Place Audience Choice
  • Ozark Media Arts Festival — Official Selection
  • London Lift-Off Film Festival — Official Selection

MUSIC

  • Violin — since age 5
  • Trumpet
  • McCallum Marching Band
  • McCallum Jazz Band

COMMUNITY & WORK

  • City of Austin — Certified Lifeguard
  • City of Austin — Swim Instructor
  • Peer mentor — kayaking, choir, cooking, music

INTERESTS

  • Minecraft (Redstone / Construction)
  • Scrap Mechanic
  • Puzzle & construction games
  • Filmmaking & world-building

Pre-Production

Storyboards and planning materials — the work behind the work.

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STORY EXCERPT — UNIVERSE BIBLE
Morph Team — Narrative Sample
7-year collaborative sci-fi universe
DOWNLOAD ↓

Contact

For admissions inquiries, collaboration, or to request additional materials:

alistairmsharp@gmail.com 737-217-1649